Download Resume

VALERIE CADDELL

Film, Art, AI, Technology, and Virtual Production professional with 8+ years industry experience.

Proven management expertise for projects totaling over $2 billion dollars of box office gross.

SPECIAL SKILLS

AI Project Management ● Film Production● Production Planning ● Workflow Management ● Project Bidding ● Budgeting ● Team Leadership ● Machine Learning ● GenAI ● Google Apps Suite ● FileMaker Pro ● Jira ● Shotgrid ● Agile ● Unreal Engine ● Mocap ● SAP Concur ● EasySource Coupa ● Parsec ● CineSync ● Signiant ● VR, AR, MR

SELECTED PROJECTS

The Stand (2020) ● The Tomorrow War (2021) ● Shang-Chi And The Legend Of The Ten Rings (2021) ● Dune: Part One (2021) ● Venom: Let There Be Carnage (2021) ● Red Notice (2021) ● The Gray Man (2022) ● Unreal Engine 4.27 In-Camera VFX Demo (2021) ● Unreal Engine / Epic Games Unreleased Project (2021) ● Mufasa: The Lion King (2024) ● The Electric State (2025) ● Disney’s Snow White (2025) ● The Wizard of Oz at Sphere (2025)

PROFESSIONAL EXPERIENCE

MIKETEEVEE (Los Angeles) : September 2025 – PresentProject Manager (Contracted)

● Built workflows for Project Manager team codification and specific projects, both on-going and upcoming

● Tracked market trends to help guide new approaches to marketing campaigns

● Collaborated closely with legal and business affairs teams to ensure product compliance within creative solutions

● Owned the schedule, including creative brief, design, audience testing, production, trafficking, and delivery

● Able to take a vague creative brief and translate it into a marketable approach using data and performance metrics

MAGNOPUS (Los Angeles) : March 2025 – July 2025 : Generative AI Project Manager (Contracted)

● Co-built and managed workflows for a team using cutting-edge generative AI machine learning and model-training technologies for direct application within a public-facing experiential film at The Sphere in Las Vegas

● Helped create and implement high-level schedules to ensure timelines and deadlines were met, several of which were completed ahead of schedule using an Agile work model

● Managed team of 26 artists completing over 500+ elements for 80+ shots, scaling when necessary to meet goals

● Owned the lifecycle of a fast-paced project: identified team and project needs, collaborated with Google AI

partner, adopted revised models, organized testing period and user training, and oversaw rollout and delivery of product

THE WALT DISNEY COMPANY (Los Angeles) : August 2022 – March 2025 : Senior VFX Coordinator (Contracted)

● Lead studio and vendor meetings regarding deliverables, priorities, reports, schedules, and workflows

● Partnered with AI, Animation, Art, Compositing, Editorial, Marketing and Business Leads, Production Management teams, R&D, Shoot Crews, and other groups to ensure priorities were being efficiently planned and executed

● Managed 1,600+ Postvis shots, 80+ Virtual Camera setups, 1,600+ film-final Shots, and 300+ film-final Assets

● Worked with Post-Producers and Creative Producers to develop processes according to show needs

● Managed team of coordinators, production assistants, wranglers and provided onboarding, support, and guidance

THE WALT DISNEY COMPANY (Los Angeles) : March 2021 – August 2022 : Virtual Production Stage Manager (Contracted)

● Created, implemented, and managed Virtual Production workflows ranging from pre-production to post-production, client teams and vendor teams; built trackers and automated AI systems to help improve efficiencies

● Managed the budget for the Virtual Production stage, from build out through shoot of 1,400+ shots

● Worked with AI, Animation, Art, Editorial, FX, Lighting, Motion Capture, Technical Director, VAD, and VFX teams to ensure deliverables to and from stage were received in accordance to shoot workflows and appropriate specs

● Developed note-taking systems to aid the Script Supervision and Editorial workflows for materials shot on stage

● Prepped and ran reviews in VR; managed VR location-scouting for both work-from-home and in-office scenarios

● Managed team members whose focuses ranged from pre-production to post-production

AGBO (Los Angeles) : July 2020 – March 2021 : Virtual Production Coordinator

● Created script breakdowns, production bibles, asset documents, schedules, budgets, documentation, and file structures. Built workflows to ensure productivity of remote engineering and creative teams

● Took part in the build of Virtual volumes alongside technical vendors, LED wall suppliers, and third-party investors

● Oversaw growth efforts, including standing up a Virtual Production division and setting up cloud-based software

● Assisted in the build of Virtual Production and AI tools for show-specific needs as well as industry-as-a-whole democratization initiatives

● Provided white-glove service to partners and business leads to provide high-quality product experiences for new and evolving technology solutions

THE THIRD FLOOR (Los Angeles; Sydney, Australia) : August 2019 – April 2020 : Senior Production Coordinator

● Built and maintained actuals documents, schedules, weekly reports, tracking documents, and security procedures

● Worked with clients on any Storyboard, Previs, Postvis, Pitchvis, Techvis, Virtual Production, and Editorial needs

● Organized, ran, and processed mocap sessions and data for internal and client sessions; distributed deliverables

● Collaborated with outside vendors, such as Storyboard artists, Mocap companies, Editorial, Virtual Production, and AI teams to ensure successful cross-company implementation and use

MPC (Los Angeles) : Office Manager July 2018 – August 2019 : Executive Assistant

Paramount Pictures (Los Angeles) : September 2015 – July 2018 : Executive Assistant

EDUCATION

University of Vermont Bachelor of Science May 2015